N/A
N=124
The Learning Outcome of Resuscitation Teamwork Training in Postgraduate Year Doctors and Nurses
Patient Care Team
Bottom Line
View on ClinicalTrials.gov: NCT05302414 ↗Enrolled (actual)
124
Serious AEs
0.0%
Results posted
Nov 2024
Primary outcome: Primary: Team Performance Observation Tool — 53.00; 39.00; 39.25; 57.75 score on a scale — p=<0.05
Study Design & Population
- Study type
- Interventional
- Phase
- N/A
- Interventions
- Board game-based learning (Behavioral); Simulation-based learning (Behavioral); Lecture-based learning (Behavioral)
- Age
- Adult, Older Adult · 20+ yrs
- Sex
- All
- Sponsor
- Taipei Medical University Hospital
- Primary completion
- Dec 2022
Outcome Measures
| Outcome | Result | p-value |
|---|---|---|
| PRIMARY Team Performance Observation Tool |
53.00; 39.00; 39.25; 57.75; 56.50; 51.50 | <0.05 sig |
| PRIMARY Knowledge of Teamwork Assessment |
18.00; 17.00; 17.00; 19.00; 18.00; 20.00 | <0.05 sig |
| SECONDARY Interprofessional Collaboration Scale |
36.00; 40.00; 38.00; 41.00; 45.00; 39.00 | <0.05 sig |
| SECONDARY Resuscitation Knowledge Scale |
7.00; 8.00; 7.00; 11.00; 11.00; 11.00 | <0.05 sig |
| SECONDARY Medical Task Performance |
23.00; 13.25; 22.00; 29.00; 27.25; 27.00 | <0.05 sig |
| SECONDARY Learning Cognitive Load |
22.00; 22.00; 21.00 | <0.05 sig |
Summary
It is challenging for healthcare team to manage emergency patient effectively. Most of these critical patients have medical conditions and need complex medical managements. Research findings have shown that poor healthcare teamwork would result in poor communication, missing information, and insufficient situation monitoring and thus compromise patient safety. Simulation has been proved as an effective method to develop teamwork competency. However, comparing to traditional training model, simulation requires more resources such as funding, spaces, time, administration staffs, schedule, facilitators, and equipment. It would not be easy to delivery in various professional departments. Game-based learning was a known effective and learner-centered learning model which required less resources. Researchers have shown that game-based learning has higher acceptance for the learners and can improve learners' knowledge, attitude, motivation, and performance. Therefore, the aim of this study was to explore the learning effectiveness of resuscitation teamwork training of board game-based learning, simulation-based learning and lecture-based learning in PGY doctors and nurses.
Eligibility Criteria
Inclusion Criteria
- Postgraduate Year doctors who is 20 years old and work in primary care.
- Postgraduate Year nurses who is 20 years old and work in primary care
Exclusion Criteria
- Participant do not work in primary care provide.
- Healthcare provider do not delivery in relative adult care department, such as pediatric department, obstetrics department, and psychiatry department so on.
Data sourced from ClinicalTrials.gov (NCT05302414). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.