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N/A N=10 Treatment

Virtual Reality for Pain in Acute Orthopedic Injuries

Injuries · Injury Arm · Injury;Sports · Injury, Knee · Injury Wrist

Enrolled (actual)
10
Serious AEs
10.0%
Results posted
Aug 2024
Primary outcome: Primary: Credibility and Expectancy Questionnaire (CEQ)- Credibility Subscale — 8 Participants

Study Design & Population

Study type
Interventional
Phase
N/A
Interventions
RelieveVRx (Device)
Age
Adult, Older Adult · 18+ yrs
Sex
All
Sponsor
Massachusetts General Hospital
Primary completion
Oct 2023

Outcome Measures

OutcomeResultp-value
PRIMARY
Credibility and Expectancy Questionnaire (CEQ)- Credibility Subscale
8
PRIMARY
Credibility and Expectancy Questionnaire (CEQ)- Expectancy Subscale
9
PRIMARY
Client Satisfaction Questionnaire
9
PRIMARY
System Usability Scale
8
SECONDARY
Patient's Global Impression of Change
10
SECONDARY
Motion Sickness and Nausea
10
SECONDARY
Feasibility of Enrollment
10
SECONDARY
Acceptability of Treatment
10
SECONDARY
Adherence to Pain Surveys
8
SECONDARY
Feasibility of Outcome Assessments
10

Summary

The goal of this study is to pilot test a skills-based virtual reality (VR) for acute orthopedic injury. It will measure the feasibility, signals of improvement, exploratory pain mechanisms, and user experience of an established skills-based program (RelieveVRx) for acute orthopedic injury.

Eligibility Criteria

Inclusion Criteria

  • Outpatient adults in the Level 1 Trauma Center
  • Age 18 or older
  • Able to meaningfully participate meaningfully (English fluency and literacy) and stable living situation
  • Acute musculoskeletal injury (e.g., fracture, dislocation, rupture) 1-2 months earlier (acute phase).
  • Pain Catastrophizing Scale ≥20 or Pain Anxiety Symptom Scale-20 ≥40
  • Has access to internet (Wi-Fi or wireless)
  • Willing to participate and comply with the requirements of the study protocol, including virtual reality program and questionnaire completion No psychotropics or stable for >6 weeks
  • Free of concurrent psychotropic medication for at least 2 weeks prior to initiation of treatment, OR stable on current psychotropic medication for a minimum of 6 weeks and willing to maintain a stable dose (i.e., no psychotropics or stable for >6 weeks)
  • Cleared by orthopedic surgeon for study participation

Exclusion Criteria

  • Current or prior diagnosis of epilepsy, seizure disorder, dementia, migraines, or other neurological diseases that are contraindicated for VR
  • Medical condition predisposing to nausea or dizziness.
  • Hypersensitivity to flashing light or motion.
  • Vision or severe hearing impairment.
  • Injury to eyes, face, or neck that impedes comfortable use of virtual reality
  • Diagnosed with a medical illness expected to worsen in the next 3 months (e.g., malignancy)
  • Other serious injuries that occurred with the orthopedic injury or surgical complications (e.g., infection, need for repeat surgery)
  • Current or prior untreated mental illness, substance use disorder, or suicidal ideation
  • Self-reported pregnancy
  • Currently in litigation or under Workman's Comp
  • Practice of cognitive-behavioral therapy, yoga/meditation, or other mind body techniques once per week for 45 minutes or more within the last 3 months
View full record on ClinicalTrials.gov →

Data sourced from ClinicalTrials.gov (NCT05552430). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.

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