Augmented reality game shows no significant effect on persistent opioid use after pediatric surgery
This pilot randomized controlled trial enrolled 66 opioid-naïve pediatric patients undergoing major surgery, with 80% having oncological procedures. Patients were randomized to receive either an augmented reality scavenging game or a non-AR scavenging game postoperatively, with follow-up to 90 days after hospital discharge.
The primary outcome was persistent opioid use at 90 days postoperatively. The AR group had a rate of 6.1% (2/33) compared to 9.7% (3/33) in the non-AR group, with no statistically significant difference (p=0.667). Secondary outcomes including pain intensity, opioid use, inpatient ambulation, movement, and length of stay showed no statistically significant differences between groups, though specific numbers were not reported.
Safety and tolerability data were not reported. Key limitations include the pilot study design with small sample size of 66 patients, and the overall low rate of persistent opioid use in both groups. The study population was predominantly pediatric oncology patients, limiting generalizability to other surgical populations.
For clinical practice, this pilot RCT does not support the use of augmented reality games to reduce persistent opioid use following pediatric surgery. The findings should be interpreted cautiously due to the small sample size and lack of statistical significance for the primary outcome. Further research with larger sample sizes is needed to determine if AR interventions might have meaningful effects on postoperative outcomes.