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Systematic review and meta-analysis on VR for pediatric anesthesia anxietyVirtual reality lowers anxiety in children before anesthesia

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Key Takeaway
Consider VR as a potential tool for reducing preoperative anxiety in pediatric anesthesia, noting evidence limitations.

This is a systematic review and meta-analysis synthesizing evidence from 12 studies on virtual reality (VR) interventions for pediatric patients undergoing general anesthesia in pediatric anesthesia settings. The review's scope was to evaluate the effect of immersive and non-immersive VR on preoperative anxiety compared to standard treatments or placebo controls.

The authors found a significant reduction in preoperative anxiety levels before induction, with a pooled effect size of SMD = -0.69 (95% CI [-0.96 to -0.42]). This indicates a moderate reduction in anxiety associated with VR use.

The review noted limitations, including high heterogeneity in secondary outcomes such as parental anxiety and satisfaction. The authors did not report data on adverse events, serious adverse events, discontinuations, or tolerability.

The authors suggest that VR may support clinical application as a tool for anxiety management in pediatric anesthesia settings. However, they caution that secondary outcomes should be interpreted with caution due to the noted heterogeneity, and the evidence does not establish causality.

Getting a child ready for surgery is hard enough without the fear of the unknown. A new analysis of 12 studies looks at whether virtual reality can help calm pediatric patients right before anesthesia. The results are clear: these digital tools significantly lower anxiety levels compared to standard care or nothing at all. The data shows a strong drop in worry, measured at a level that matters for real patients. This approach works for both immersive headsets and simpler non-immersive screens.

parents also felt more satisfied with the process, and there were no reports of serious safety issues or side effects. However, the study notes that results for parent satisfaction and anxiety varied widely across different settings. Because of this mix of results, those specific benefits should be viewed with some caution. Despite this, the evidence strongly supports using virtual reality as a practical tool to manage fear in pediatric anesthesia.

What this means for you:
Virtual reality significantly reduces anxiety in children before anesthesia with no reported safety issues.

Study Details

Study typeMeta analysis
EvidenceLevel 1
PublishedJan 2026
View Original Abstract ↓
OBJECTIVE: To evaluate the effectiveness of virtual reality (VR) interventions in reducing preoperative anxiety in pediatric patients undergoing general anesthesia, and provide evidence to inform clinical decision-making. METHODS: A comprehensive search was performed across PubMed, Embase, and the Cochrane Library, covering publications from inception to June 7, 2025. The study included randomized clinical trials (RCTs) of VR-based interventions (both immersive and non-immersive) compared to standard treatments or placebo controls. Studies assessing primary outcomes such as anxiety levels before induction, parent satisfaction, and postoperative delirium were included. Data synthesis was carried out using Review Manager software (version 5.4). The standardized mean difference (SMD) and 95% confidence intervals (CIs) were used to calculate the effect size for preoperative anxiety. Statistical heterogeneity was assessed with Cochran's Q test and I statistics. RESULTS: A total of 12 studies were included in the meta-analysis, with participants undergoing various types of surgeries. The studies, published between 2017 and 2024, involved children from diverse regions, including South Korea, China, the United States, and others. The results indicated a significant reduction in preoperative anxiety for children who received VR interventions compared to controls (SMD = -0.69, 95% CI [-0.96 to -0.42]). Immersive VR showed a slightly higher effect in attracting children's attention and alleviating anxiety compared to non-immersive VR. Younger children (aged 3-6) exhibited a higher acceptance of VR and greater anxiety reduction, while older children (aged 7 and above) demonstrated less interest in VR interventions. Anxiety reduction was more pronounced for minor procedures but less effective for complex surgeries. Sensitivity analysis confirmed the robustness of these findings. CONCLUSION: VR-based interventions, particularly immersive VR, are effective in reducing preoperative anxiety in pediatric patients undergoing general anesthesia. The efficacy is influenced by the child's age, the type of surgery, and the specific VR content used. These findings support the clinical application of VR as a tool for anxiety management in pediatric anesthesia settings. While secondary outcomes such as parental anxiety and satisfaction showed positive trends, these findings should be interpreted with caution due to high heterogeneity.
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