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N/A N=30 Randomized Treatment

An Evaluation of the Energy Expenditure From Wii Fit Games

Healthy Young Adults

Enrolled (actual)
30
Serious AEs
0.0%
Results posted
Apr 2012
Primary outcome: Primary: Energy Expenditure — 0.9; 5.0; 3.9; 3.8 METs

Study Design & Population

Study type
Interventional
Phase
N/A
Interventions
Wii Fit (Device)
Age
Adult · 20+ yrs
Sex
All
Sponsor
University of Rochester
Primary completion
Apr 2010

Outcome Measures

OutcomeResultp-value
PRIMARY
Energy Expenditure
0.9; 5.0; 3.9; 3.8; 4.1; 8.0

Summary

The purpose of this study is to provide energy expenditure data on Wii Fit / Wii Fit Plus games as compared with resting and treadmill walking/running.

Eligibility Criteria

Inclusion Criteria

  • No chronic disease by self-report (e.g. cardiovascular, renal, hepatic, neurodegenerative, neoplastic, metabolic {diabetes}, hypertension).
  • Between the ages of 20-35.
  • Normal BMI (BMI between 18.5 and 24.9).
  • Not a current nicotine user.
  • Demonstrates capacity for giving informed consent. Willing to participate by providing informed consent and committing to complete the study.

Exclusion Criteria

  • NA
View full record on ClinicalTrials.gov →

Data sourced from ClinicalTrials.gov (NCT01561716). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.

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