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N/A N=154 Randomized Quadruple-blind Treatment

The VIGOR Study - Virtual Immersive Gaming to Optimize Recovery in Low Back Pain

Chronic Low Back Pain · Fear of Pain · Fear of Injury

Enrolled (actual)
154
Serious AEs
0.0%
Results posted
Feb 2025
Primary outcome: Primary: Percent Change in Pain Reduction on The Numerical Pain Rating Scale (NPRS) — 30.3; 35.2 percentage change (NPRS)

Study Design & Population

Study type
Interventional
Phase
N/A
Interventions
Experimental Group 1 (Behavioral); Experimental Group 2 (Behavioral)
Age
Adult · 18+ yrs
Sex
All
Sponsor
Virginia Commonwealth University
Primary completion
Oct 2023

Outcome Measures

OutcomeResultp-value
PRIMARY
Percent Change in Pain Reduction on The Numerical Pain Rating Scale (NPRS)
30.3; 35.2
PRIMARY
Change in Disability Using the Roland Morris Disability Questionnaire
37; 25

Summary

This study will measure the effects of interactive, whole-body video games on movement behavior in people with chronic low back pain.

Eligibility Criteria

Inclusion Criteria

  • 18-60 years of age
  • Low back pain that has been ongoing for at least half the days in the last 6 months
  • Average pain intensity of greater than 3 over the past week on a 0-10 Numerical Rating Scale
  • Disability greater than 4 on Roland and Morris Disability Questionnaire
  • Agrees with statement "It is not really safe for a person with my back problem to be physically active" or Tampa Scale of Kinesiophobia score greater than 36
  • Has sought care or consultation from a health care provider for back pain
  • Meets category 1, 2, or 3 on the Classification System of the Quebec Task Force on Spinal Disorders which reflects low back pain without neurological signs
  • Working proficiency in English

Exclusion Criteria

  • Has a personal history of the following neurological disorders: Alzheimers, Amyotrophic Lateral Sclerosis, Multiple Sclerosis, Parkinsons, Neuropathy, Stroke, Seizures
  • Has a personal history of the following cardiorespiratory disorders: Congestive heart failure, heart attack in past 2 years
  • Has a personal history of the following musculoskeletal disorders: Rheumatoid Arthritis, Muscular Dystrophy, pathologic fractures of the spine, avascular necrosis or osteonecrosis, severe osteoarthritis
  • History of spine surgery or a hip arthroplasty
  • Has active cancer
  • Has a chronic disease that may restrict movement or preclude safe participation
  • Has used opioids within 30 days prior to study enrollment
  • Reports being pregnant, lactating, or that they anticipate becoming pregnant within 2-months
  • Reports pending litigation related to CLBP
  • Has current drug or alcohol use or dependence that, in the opinion of the PIs, would interfere with adherence to study requirements
  • Has significant visual impairment that would prevent virtual reality headset use
  • Has significant motion sickness that would prevent virtual reality headset use
View full record on ClinicalTrials.gov →

Data sourced from ClinicalTrials.gov (NCT03463824). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.

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