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N/A N=73 Randomized Prevention

Summative Assessment of the BurntOut 3D Simulation With Medical Students

Burnout, Student · Alcohol; Harmful Use · Quality of Life · Depression · Resilience

Enrolled (actual)
73
Serious AEs
0.0%
Results posted
Dec 2023
Primary outcome: Primary: Burnout Change — 0.06; 0.05 change in score on a scale — p=0.482314

Study Design & Population

Study type
Interventional
Phase
N/A
Interventions
Clinical Encounters Medical School 3D Simulation (Other)
Age
Adult, Older Adult · 18+ yrs
Sex
All
Sponsor
Clinical Tools, Inc.
Primary completion
Jul 2022

Outcome Measures

OutcomeResultp-value
PRIMARY
Burnout Change
0.06; 0.05 0.482314
SECONDARY
Alcohol Use Change
-0.03; 0 .876964
SECONDARY
Depression Change
-0.28; -0.53 .66602
SECONDARY
Resilience Change
0.1; 6.26 .726421
SECONDARY
Drug Use Change
-0.07; -.09 0.908468
SECONDARY
Happiness and Exhaustion (Quality of Life)
-0.52; -0.47 .468104

Summary

Burnout is a common problem for medical students and is associated with stress-related health problems and also potentially affects the quality of care delivered to their patients. Among the health problems commonly associated with burnout are substance use problems, and alcohol is the substance most often misused. The purpose of the evaluation is to document whether an educational intervention incorporating aspects of virtual reality (VR) via a 3D online simulation experience prevents or improves the primary endpoint of burnout and the secondary endpoints of burnout-related factors in medical students. The investigators will also will evaluate student satisfaction with the intervention to determine if it meets our standard of success. The hypothesis is that the intervention will improve the primary clinical endpoint of burnout from pre-intervention to post-intervention as measured by the Maslach Burnout Inventory, a validated inventory that is widely used to measure burnout. The related factors that will be measured as secondary clinical endpoints include quality of life, substance use (alcohol and drugs), depression, and resilience. Due to evidence that these endpoints are linked to burnout, the investigators also hypothesize that the measures will improve pre- to post-intervention. Satisfaction of the target audience after completing the simulation intervention will also be evaluated. The evaluation will be prior to and after use of the simulation by medical student participants, using a pre-/post intervention, wait-list control, parallel design.

Eligibility Criteria

Inclusion Criteria

  • US Medical students in years 2-4
  • Has access to a computer with Internet access

Exclusion Criteria

--Self report of active symptoms of major depression

View full record on ClinicalTrials.gov →

Data sourced from ClinicalTrials.gov (NCT04494633). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.

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