N/A
N=10
Pain Rehabilitation Virtual Reality (PRVR): Innovations to Enhance Mobility in the Presence of Pain
Chronic Pain · Musculoskeletal Pain · Fibromyalgia · Virtual Reality
Bottom Line
View on ClinicalTrials.gov: NCT04636177 ↗Enrolled (actual)
10
Serious AEs
0.0%
Results posted
Nov 2025
Primary outcome: Primary: VR Duration of Use Per Week — 30.5; 17.0 Minutes per week
Study Design & Population
- Study type
- Interventional
- Phase
- N/A
- Interventions
- Pain Rehabilitation Virtual Reality (PRVR) (Behavioral); Standard Physiotherapy Rehabilitation (SPR) (Behavioral)
- Age
- Pediatric · 10+ yrs
- Sex
- All
- Sponsor
- Stanford University
- Primary completion
- Dec 2024
Outcome Measures
| Outcome | Result | p-value |
|---|---|---|
| PRIMARY VR Duration of Use Per Week |
30.5; 17.0 | — |
| PRIMARY Participant Rated Ease of Use |
13; 0; 6; 3; 4; 0 | — |
| PRIMARY Participant Rated Enjoyment |
5; 0; 10; 0; 5; 3 | — |
| SECONDARY Pain-related Fear and Avoidance |
21.00; 18.00; 15.84; 17.5; 15.58; 22.00 | — |
| SECONDARY Physical Function: Lower Extremity |
54.64; 46.83; 63.24; 57.75; 66.76; 71.50 | — |
| SECONDARY Physical Function: Upper Extremity |
64.07; 69.83; 67.48; 75.75; 72.40; 78.00 | — |
Summary
The proposed research is a single arm feasibility trial of pain rehabilitation virtual reality (PRVR) aimed at measuring feasibility, acceptability and utility of VR as well as changes in physical function and fear for adolescents with chronic musculoskeletal pain. The intervention includes standard physiotherapy treatment including functional goal setting and progressive exercise.
Eligibility Criteria
Inclusion Criteria
- 10 to 17 years old
- Musculoskeletal pain (e.g. localized [back, limb], diffuse) not due to acute trauma (e.g. active sprain or fracture)
- English Language Proficiency
Exclusion Criteria
- Significant cognitive impairment (e.g., brain injury)
- Significant medical or psychiatric problem that would interfere (e.g. psychosis, suicidality)
- Presents with a condition that interferes with virtual reality usage (e.g., history of seizure, facial injury precluding safe placement of headset, visual impairment, significant hearing impairment impact ability to follow audio instructions).
Data sourced from ClinicalTrials.gov (NCT04636177). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.