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Action observation combined with virtual reality improves paretic hand function in poststroke adults with hemiplegia

Action observation combined with virtual reality improves paretic hand function in poststroke adults…
Photo by Beth Macdonald / Unsplash
Key Takeaway
Consider action observation combined with virtual reality for enhancing fine motor function of the paretic hand after stroke.

This randomized controlled trial enrolled poststroke adults with hemiplegia in inpatient rehabilitation centers in Italy. The study sample size was n=48. Participants were randomized to receive either action observation combined with virtual reality or virtual reality alone. The intervention involved observing goal-directed daily actions before replicating them in virtual reality. The comparator involved viewing nature scenes before performing the same virtual reality tasks without action observation. Follow-up evaluations occurred at baseline, postintervention, and at 6-month follow-up.

The primary outcome measured between-group differences in change in paretic hand scores using the Box and Block Test. The experimental group demonstrated a greater gain in paretic hand function compared to the control group. The effect size was 7.8 blocks at posttreatment and 10.8 blocks at 6-month follow-up. The 95% CI for the effect size was 7.1-7.9 at posttreatment and 10.6-10.9 at 6-month follow-up. Improvements in nonparetic hand function were comparable between groups. Secondary outcome measures including muscle strength, spasticity, global disability, functional independence, and nonparetic hand function showed similar improvements across both groups.

Safety and tolerability data were not reported. No adverse events, serious adverse events, discontinuations, or tolerability issues were documented in the provided data. A significant treatment by age by time-from-stroke interaction was observed for paretic hand dexterity, indicating that treatment effects varied according to these covariates. This interaction suggests that generalizability is limited and that treatment effects depend on specific patient characteristics.

Study Details

Study typeRct
Sample sizen = 48
EvidenceLevel 2
Follow-up1.2 mo
PublishedMay 2026
View Original Abstract ↓
BACKGROUND: Action observation treatment and virtual reality are established approaches for upper limb rehabilitation after stroke. This study investigated whether combining action observation with virtual reality improves hand dexterity and upper limb motor recovery compared with virtual reality alone. METHODS: In this multicenter, assessor-blinded randomized controlled trial conducted in inpatient rehabilitation centers in Italy between January 2022 and September 2024, poststroke adults with hemiplegia (n=48) were assigned to the experimental or to the control group. Both underwent 20 one-hour sessions over 5 weeks. Participants of the experimental group observed goal-directed daily actions before replicating them in virtual reality, whereas participants of the control group viewed nature scenes before performing the same virtual reality tasks without action observation. Motor function was evaluated at baseline, postintervention, and 6-month follow-up using the Box and Block Test, with the primary estimand defined as the between-group difference in change in paretic hand scores. Secondary outcomes included measures of muscle strength, spasticity, global disability, and functional independence. RESULTS: Both groups showed improvement in Box and Block scores for both hands. However, the experimental group demonstrated a greater gain in paretic hand function, with a between-group difference in change of 7.8 blocks at posttreatment (95% CI, 7.1-7.9) and 10.8 blocks at 6-month follow-up (95% CI, 10.6-10.9). Improvements in the nonparetic hand were comparable between groups. Similar improvements across both groups were observed in secondary outcome measures. A significant treatment×age×time-from-stroke interaction was observed for paretic hand dexterity, indicating that treatment effects varied according to these covariates. CONCLUSIONS: Action observation combined with virtual reality appears to be more effective than virtual reality alone for promoting upper limb motor recovery after stroke, particularly in enhancing fine motor function of the paretic hand. REGISTRATION: URL: https://www.clinicaltrials.gov; Unique identifier: NCT05163210.
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