Meta-analysis shows semi-immersive VR improves hand function in post-stroke patients with over 12 hours of therapy
This meta-analysis of randomized controlled trials synthesized evidence regarding virtual reality therapy for patients with hemiplegia after stroke. The analysis included 844 participants and assessed hand-specific performance metrics as well as activities of daily living and quality of life. The primary outcome measured hand function using scales such as the Fugl-Meyer upper extremity subscale and the Box and Block Test.
The pooled results demonstrated that virtual reality therapy significantly enhanced hand function with a standardized mean difference of 0.68 and a 95% CI of 0.41-0.95. The p-value was less than 0.00001. Subgroup analysis indicated that semi-immersive VR yielded the most significant benefit with a standardized mean difference of 1.03. Additionally, training durations greater than 12 hours were associated with a pooled standardized mean difference of 0.94 and a 95% CI of 0.66-1.23.
The authors noted considerable heterogeneity with an I-squared value of 71%. Safety data, including adverse events and discontinuations, were not reported in the included studies. The authors caution against overstating the effect of semi-immersive VR or longer duration without acknowledging this heterogeneity. Practice relevance suggests that semi-immersive VR therapy improves hand function in post-stroke patients, particularly when the total cumulative treatment duration exceeds 12 hours.