Mode
Text Size
Log in / Sign up
N/A N=18 Randomized Treatment

Virtual Reality for Chronic Pain and Opioid Use Disorder Pilot

Chronic Pain · Opioid Use Disorder

Enrolled (actual)
18
Serious AEs
0.0%
Results posted
Mar 2025
Primary outcome: Primary: Change in Pain Intensity — -1.38; 0.33 score on a scale — p=0.17

Study Design & Population

Study type
Interventional
Phase
N/A
Interventions
RelieVRx (Device); Sham VR (Device)
Age
Adult, Older Adult · 18+ yrs
Sex
All
Sponsor
Albert Einstein College of Medicine
Primary completion
Jul 2023

Outcome Measures

OutcomeResultp-value
PRIMARY
Change in Pain Intensity
-1.38; 0.33 0.17
PRIMARY
Change in Opioid Craving
-2.86; 9.17 0.32
PRIMARY
Percentage of Participants Contacted That Are Enrolled
10; 8
SECONDARY
Change in Pain Interference
-2.25; 1.67
SECONDARY
Change in Sleep
0; 3
SECONDARY
Change in Cognitive Function
1.5; -0.67
SECONDARY
Change in Social Function
2; 0.333
SECONDARY
Change in Physical Function
1.13; -1.83
SECONDARY
Change in Depression
-2.38; -2.5
SECONDARY
Change in Anxiety
-2.88; -1.0

Summary

This is a pilot feasibility study of a virtual reality device for patients with co-morbid chronic pain and opioid use disorder.

Eligibility Criteria

Inclusion Criteria

  • ≥18 years old
  • English proficiency
  • receiving methadone treatment for DSM-5 (Diagnostic and Statistical Manual of Mental Disorders, 5th Edition) confirmed Opioid Use Disorder (OUD) in the Montefiore network for at least 12 weeks, with no dose change in 14 days to ensure treatment stability
  • chronic pain of at least moderate pain severity (score ≥4 on the Pain, Enjoyment of Life, and General Activity (PEG) scale)
  • willingness to participate in all study components
  • ability to provide informed consent, assessed using consent teach-back

Exclusion Criteria

  • conditions that could make participation in VR hazardous or cause adverse effects (current or prior diagnosis of epilepsy, seizure disorder, dementia, or migraines, any medical condition predisposing to nausea or dizziness, hypersensitivity to flashing light or motion)
  • conditions that could prevent proper use of the VR headset (stereoscopic vision or severe hearing impairment, or injury to eyes, face, or neck that prevents use of the VR headset)
  • acute exacerbation of psychiatric conditions that preclude the ability to participate in the study
View full record on ClinicalTrials.gov →

Data sourced from ClinicalTrials.gov (NCT05546749). Outcome figures and adverse-event rates are extracted automatically from the registry's posted results and are provided for clinician reference, not as a substitute for the primary publication.

Back to search