HCP Mode — summaries include clinical detail, trial data, and statistical outcomes.
Patient Mode — summaries use plain language, avoiding clinical jargon.
Primary Care & Family Medicine
RCT
Segmentation-based social network intervention increases daily physical activity by 12.2 minutes in adolescents
Social Support from Friends and Parents Reduces Teen Screen Time
This cluster randomized controlled trial of 787 adolescents in 4 schools found that a 10-week social network intervention increased daily ph…
A school program using social networks to build support from friends and parents helped teens move more and spend less time on screens.
Sep 7, 2026
Primary Care & Family Medicine
Meta-analysis
Sedentary behavior assessment in Arabic-speaking MENA countries relies on non-specific international survey tools
Review Identifies Tools to Measure Screen Time in MENA Region
This systematic review evaluated 10 studies to identify and appraise measurement tools for sedentary behavior and screen time in the MENA re…
New research highlights the need for better tools to measure sedentary behavior and screen time among Arabic-speaking populations.
Frontiers
Aug 17, 2026
Primary Care & Family Medicine
RCT
Cumulative gamification delivery increases daily step count by 2,326 steps in young adults
Cumulative gamification helps young adults walk more every day
This randomized controlled trial of 246 healthy university students found that cumulative delivery of gamified elements resulted in the larg…
A new way of using game-like features can significantly boost daily step counts for people struggling with physical inactivity.
Jul 27, 2026
Primary Care & Family Medicine
RCT
Narrative review on exercise snacks for interrupting sedentary time and improving health markers
Tiny Exercise Bursts May Lower Health Risks Without Extra Time
This narrative review synthesizes evidence on exercise snacks, short bouts of activity distributed throughout the day.
Breaking movement into small pieces helps your body work better even if you sit a lot.
Frontiers
Apr 23, 2026
Primary Care & Family Medicine
RCT
Gamified mobile health intervention increases physical activity in college students over 8 weeks
Gamified fitness app boosts physical activity in college students over 8 weeks
An 8-week randomized controlled trial in 160 college students found that a team-based gamified mobile health intervention significantly incr…
A gamified fitness app helped college students take 2,100 more daily steps and do 28 extra minutes of activity each day after just 8 weeks.
Apr 13, 2026